⚔️ Features

A heavily modded Vintage Story experience. Every mod chosen for a reason — nothing here is filler.

67
Mods Installed
15
Starting Classes
11
Skill Trees
20+
New Creatures
🐉

Dragons & Mythical Creatures

Draconis adds tameable dragons — from hatchlings to fearsome adults. Raise your own or hunt them in the wild. Combined with Feverstones Horses for mounted travel across the map.

Dragon TypesFire, Ice, and Lightning dragons roam the world. Each has unique behavior and loot.
TamingRaise dragons from eggs. Feed and bond with them to gain a loyal companion.
MountsFeverstones Horses adds rideable horses with breeding, armor, and inventory.
🌍

A Living World

20+ Fauna of the Stone Age modules populate every biome with real and prehistoric animals. Elephants, rhinos, panthers, dolphins, penguins, saber-toothed cats, giant tortoises, and more.

SavannaElephants, rhinos, lions, pangolins. Africa comes alive.
Ocean & CoastDolphins, sea turtles, manatees, penguins, river dolphins.
Forest & TaigaDeer, moose, wolverines, thylacines, giant moa birds.
PrehistoricSaber-toothed cats, meiolania (armored turtles), extinct megafauna.
🎭

RPG Classes & Skill Trees

Choose from 15 specialized starting classes — each with unique traits and playstyle. Then develop your character across 11 skill trees with 146 abilities.

Combat ClassesBlackguard (heavy melee), Hunter (ranged), Malefactor (stealth).
Crafting ClassesTailor (clothing), Clockmaker (mechanical), Brickmaker (construction).
Gathering ClassesFarmhand (crops), Forester (logging), Quarrier (mining), Spelunker (caves).
Support ClassesFlorist (herbalism), Vintner (brewing), Archivist (knowledge), Butcher (animals).
Skill TreesCombat, Mining, Farming, Metalworking, Husbandry, Cooking, Survival, Forestry, Pottery, Digging, Temporal Adaptation.
Weapon SpecsCombat tree has exclusive specializations: Swordsman, Archer, or Spearman. Choose one.
⚔️

Historical Combat & Armor

The Forgotten Armory series adds historically-inspired weapons and armor from across civilizations. Plus jousting — yes, really.

VikingNorse axes, round shields, chainmail, berserker gear.
LandsknechtRenaissance mercenary weapons — zweihanders, halberds, slashed doublets.
HussarWinged cavalry armor, sabers, lances for mounted combat.
VarangianByzantine guard equipment — Dane axes, lamellar armor.
Chinese DynastiesEastern weapons and armor spanning multiple Chinese periods.
JoustingFull jousting system with lances, tilting, and tournament gear.
🍳

Deep Cooking & Farming

Food isn't just health bars here. A Culinary Artillery, Expanded Foods, beekeeping, stone bake ovens, and long-term preservation make food a genuine craft.

CookingMix ingredients, use specialized tools, create complex dishes with real effects.
BeekeepingFrom Golden Combs — raise bees, harvest honey, craft wax products.
PreservationSmoke, salt, pickle, and cellar your food. Long-term storage matters.
BrewingPipeleaf adds pipe smoking. Alchemy adds potions and tinctures.
🎤

Proximity Voice Chat

RP Voice Chat is built in. Talk to nearby players naturally — your voice gets quieter with distance. No Discord required. Coordinate raids, trade at markets, tell stories around the campfire.

🚂

Industry & Transport

Build rail networks with Rust & Railroads. Take to the skies with the Airship Mod. Mine at industrial scale with Stone Quarry. Fast-travel between bases with Portals Reborn.

RailwaysLay tracks, build stations, automate resource transport across your territory.
AirshipsConstruct and pilot flying machines. Explore from above.
PortalsLink distant bases with portal networks. No more hour-long walks.
🏠

Building & Decoration

Kevin's Furniture, Chisel Tools, Carry On, and Steady Greenhouses expand what you can create. Make it functional. Make it pretty. Make it yours.

FurnitureTables, chairs, shelves, cabinets, beds — furnish your home properly.
Chisel ToolsCarve custom shapes from blocks. Unlimited creative potential.
GreenhousesBuild functional greenhouses that extend growing seasons.
Carry OnPick up and move placed blocks and containers without breaking them.
💀

Risk & Consequence

Death means something here. Player Corpse drops your inventory on death — get back to your body or lose it all. PvP is consensual — both players must agree. But death still means something.

Player CorpseDie and your body stays where you fell with all your gear. Race to recover it.
Consensual PvPBoth players must agree to fight. Duels, wars, tournaments — all fair when both sides say yes.
EconomyVinconomy adds a server economy. Trade, buy, sell — build wealth.
· · ·

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